package com.platformer.model;


/**
 * represents an actor's state
 * @author gurkan
 *
 */
public enum HeroState {
	
	MOVING_RIGHT,
	MOVING_LEFT,
	
	STANDING_RIGHT,
	STANDING_LEFT,
	
	SLASHING_RIGHT,
	SLASHING_LEFT,
	
	JUMPING
	
//	IDLE

}

